Heirs to a millennia-old martial tradition, Warders are the first line of defense against the enemies of those they serve. Whether they stand against inhuman beasts or petty thieves, Warders meet their opponents with righteous fury.

The first Warders were legendary warrior-kings forged in the fires of the Cataclysm. When earthquakes tore great chasms in the Mechanism and horrors now lost to history surged forth, the Warders emerged not only to fight these beasts themselves, but to inspire those around them to take up arms in the common defense.

  • Attack : Melee Combat
  • Class Weapons : Axe, Hammer, Mace, Polearm, Saber, Sword
  • Class Armor :Heavy Armor, Medium Armor, Robe Armor, Shields

Skills

  • Defensive Strike (Armor Boost)

    An attack that briefly increases the Warder's Armor.

  • Crescent Slash

    A spinning attack against a single enemy.

  • Cleaving Blow

    A melee technique that slices through a single enemy and its unfortunate comrades.

  • Titan's Stomp (Knockback)

    The Warder strikes the ground with such force that surrounding enemies are knocked back.

  • Magnetic Blade (Pull)

    Seizes an enemy in an iron grip, pulling them towards you.

  • Wolf Rush

    A powerful surge that stuns all enemies in the Warder's path.

  • Demolishing Dive

    A crushing maneuver that damages a wide radius around a single enemy.

  • Hobbling Cut (Movement Speed Deduction)

    A slicing blow that damages and slows a single enemy.

  • Tectonic Talon (Movement Speed Boost)

    The Warder cuts through an arc of enemies and gains a brief Movement bonus.

  • Banner of Vengeance

    A banner that bestows a reflective shield on nearby allies.

  • Banner of Fury

    A banner that increases the speed of the Warder and allies.

  • Banner of Strength (Damage Increase)

    A banner that grants the Warder and allies a bonus to Damage.

  • Siphoning Strike (Health Leech)

    An ancient technique that absorbs enemy Health.

  • Evisceration (Armor Deduction )

    A brutal attack that sharply reduces the target's Armor.

  • Blade Maw (Damage Increase)

    The Warder pierces enemies with an array of iron spikes, briefly increasing Damage output.

  • Concussive Bash (Stun)

    A ferocious strike that stuns nearby enemies.

  • Valorous Charge (Stun)

    The Warder sprints across the battlefield, stunning an enemy.

  • Leaping Smash

    Vaulting across the battlefield, the Warder crushes his foes.

  • Sanctuary(Damage Reduction)

    A defensive field that protects the Warder and allies.

  • Ruinous Onslaught (Stun)

    The Warder relentlessly strikes a single foe, stunning them for the duration of the attack.

  • Revolution(Pull)

    A spiraling attack that pulls enemies towards you.