Sneak Peek for Version 2.7
What *are* the Devs Doing?
It’s been a while since we released the live version 2.6.1. Since that fated version, one of the frequently asked questions we’ve been receiving is “When will the next patch be?”
The developers have been hard at work, and of course we have been actively pushing for as many bug fixes as possible. We’ve tried to soften some of the changes that were not well received, as well as bringing long overdue updates to old systems. This version will be tested by volunteers before going live, so should be a lot smoother. Maybe not perfect, but smoother for sure.
It’s still a bit hard for us to nail down an accurate date, but we’re expecting the brand new version 2.7 coming out next week if testing of all changes and new features is satisfactory, let's take some first look at some of them.
Evolved Mercenary System
The Mercenary System has been re-designed. The way they look, the way display of the interface, and the way they help your characters. Many have different abilities now, and a lot of bosses can be found and added as your mercenaries too. Your old mercenaries will be converted into new looking ones, so don’t worry about losing any. Since it’s not fully done yet, we can only share a picture of the work in progress.
Spin Your Luck
One of the new features we’d like to introduce is Lucky Wheel, all players will have some free chances to get started, and it does have some really nice items. As the system is not completed yet, all listed items are for preview only. It also comes with a weird carnival girl… elf… bling… person.
We developed a Wardrobe for storing Cosmetics in 2.7. It was silly that you could only show one at a time, and the others took up too much space in the inventory. Lucky, it’s an extra-planar wardrobe, so you won’t be seen changing clothes in public. The new system has 3 categories (yet to be named). In addition, there will be more ways to fill up your Wardrobe, all players can spend Shillings and Bound Electrum or real electrum to collect cosmetics in the Cosmetics lucky draw. As the system interface is still pretty rough, the following pic is only for preview (this is a silver version of the Slayer Set):
Smelt System and Bugfixes
Lke we said on the forums before, there will be Lucky Stones added to version 2.7 to increase success rate, all players will have two ways to get the Stones: Free drops in imulti-dungeons or Electrum Shop purchase with Bound Electrum (more systems to claim in 2.7) and Electrum, which we do think is much better than what it is right now.
Speaking of bugfixes, version 2.7 will get rid of the annoying Rift Weaver exploit, along with the Bound Electrum cosmetic purchase problem and some other issues. A full list of fixed bugs will be included in the patch notes after the new build is live.
Be sure to stay your eyes peeled for more updates, events and news from the office website. We look forward to meeting you in 2.7 soon.