Cross-server PvP Wrap-up and 2.6.1 Updates
We’ve been working on improving existing systems since version 2.5, Subscription, Quest Tracking, Tutorial, Electrum Shop, etc, and new content as well.
First-run Cross-server PvP Wrap-up
First fight of the brand new Cross-server PvP came to an end on Sunday, we’re glad to see players enjoying the fierce competition. The defeated Nexans have started pouncing back to retake lost ground, and there are new challengers as well. The higher the rank, the closer the epic Steam Griffon becomes. Can’t wait to see the next round fired up.
Time to stand firm!
Tower of Peril really lives up to its name, waves of mobs with sick Power maliciously lurk on each layer of the Tower. All players have a chance to assemble an awesome the Steam Scorpion if they can survive as many Layers as possible or strike it rich with opening up some Chest (it’s rare of course!).
What 2.6.1 Brings In?
In 2.6.1, we will overhaul the Crafting system; all functions inside it will be reworked and the new interface will be more friendly and easy to understand. Catalyst will be completely unnecessary in the new Crafting system but we are not simply removing it -all Catalysts will turn into something valuable instead. As the development and testing are not completed yet, the preview screenshots are pretty rough (but still can see the difference):
In addition, 2.6.1 will introduce a new in-game currency called Bound Electrum which replaces the old Spiremarks, which still can be viewed on the Shop interface. It looks like Electrum and can be used in exactly the same way (purchasing items from the Electrum Shop, etc), but it’s Purple and bound to your character. Anything purchased with bound electrum is, you guessed it, bound. People with remaining catalysts after the upgrade will exchange them for Bound Electrum, which is a good trade.
Always remember to keep an eye on our official website for news, updates and events. Have fun!